Segments

Public Sector & Education

Institutions and schools developing esports for talent, sport and society.

The context

Public Sector & Education

Public bodies, schools and universities increasingly see esports as a tool for talent development, inclusion and sport. The opportunity is real, but so are the responsibilities: participation has to be safe, structured and tied to clear goals. IES helps institutions design esports programmes that deliver on their aims without cutting corners on safeguarding.

Market activity

This segment in the global esports market

Educational and public esports programmes are growing across regions, often linked to national federations and sport structures. The chart can track participation or programme reach over time.